#pragma once #define DATA_DIR "../data" #define OUT_DIR "./out" #define MODEL_DIR "./models" #ifdef __CUDACC__ #define NB_THREADS 1024 #define NB_THREADS_2D_X 32 #define NB_THREADS_2D_Y 32 #define NB_THREADS_3D_X 16 #define NB_THREADS_3D_Y 16 #define NB_THREADS_3D_Z 4 __device__ constexpr const size_t M = 5; //log2(NB_THREADS_2D_Y)); #endif // Save state to avoid recalulation on restart #define SAVE_STATE true // Redo the state even if it's already saved #define FORCE_REDO false // Use GPU to greatly accelerate runtime #define GPU_BOOSTED true // Number of weak classifiers // const size_t TS[] = { 1 }; // const size_t TS[] = { 1, 5, 10 }; const size_t TS[] = { 1, 5, 10, 25, 50 }; // const size_t TS[] = { 1, 5, 10, 25, 50, 100, 200, 300 }; // const size_t TS[] = { 1, 5, 10, 25, 50, 100, 200, 300, 400, 500, 1000 }; // Enable verbose output (for debugging purposes) #define __DEBUG false // Debugging options #if __DEBUG #define IDX_INSPECT 4548 #define IDX_INSPECT_OFFSET 100 #endif