#pragma once // Save state to avoid recalulation on restart #define SAVE_STATE true // Redo the state even if it's already saved #define FORCE_REDO false // Use GPU to greatly accelerate runtime #define GPU_BOOSTED true // Number of weak classifiers // const size_t TS[] = { 1 }; // const size_t TS[] = { 1, 5, 10 }; // const size_t TS[] = { 1, 5, 10, 25, 50 }; // const size_t TS[] = { 1, 5, 10, 25, 50, 100, 200, 300 }; const size_t TS[] = { 1, 5, 10, 25, 50, 100, 200, 300, 400, 500, 1000 };