Added setup_unreal.sh script
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setup_unreal.sh
Executable file
13
setup_unreal.sh
Executable file
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#!/bin/sh
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set -e
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test -z "$REPO_PATH" && REPO_PATH="$HOME"/git
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git clone git@github.com:EpicGames/UnrealEngine.git -b release --depth 1 "$REPO_PATH"/UnrealEngine
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cd "$REPO_PATH"/UnrealEngine
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./Setup.sh
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./GenerateProjectFiles.sh
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make
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cd Engine/Binaries/Linux
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./UnrealEditor
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